Category: Development

Ogre or OpenGL?

December 23, 2008 15:14

As all my fellow students know, we’re in a packed examination period right now. So there’s not going to be done a lot for this thesis. What I have done is looked and partially read a couple of the source thesis. My promotor Jeroen said it would be best to work with Ogre for 3D. So I have been doing some tutorials on it, and it works very good.

But I’m not sure if I’m going for this package straight away. A lot of managment is taken out of my hands by using Ogre, while in OpenGL I can control and do a lot more myself. I will complete all the tutorials, and make a couple of prototypes to decide wheter or not to use it.